All textures created by hand painting and sculpting in zbrush, no photos used in any capacity.

based on concept for Diablo 3 by Victor Lee which can be found:

diablo 3 base concept by Victor Lee

software: Photoshop, Zbrush, 3ds Max, Unreal Engine

/\ screen capture from unreal engine

screen capture of 3ds max viewport of my current wip project using the xoliul realtime shader

Some zbrush sculpts of some stylized rock pieces for the project I am currently working on